Intrinsic said:
ikr!!!??? I think modern gaming has been dumbed down waaaay too much. And thats why gamers talk abiut hours to completion and stuff. And devs keep coming up with unnecessary ways to add more playtime into a game. Filler content. Just imagine a game like uncharted when all it would take is to be shot twice by almost anything to be dead. I'll like to see who comes out saying they finished the game in 10hrs or some shit like that. Back then games were very short. But ridiculously hard. So if you were good you could finish a level in 30mins. Everyone else could be stuck there for 3 days. |
Reminds of that time I got myself stuck in half-life, saved with 10 health left and had to start the incinerator I believe. I had to learn the level layout, know where to stand, where to shoot and with instant save / load I managed to slowly get myself out of it eventually. That I still remember after 18 years, not all those times I hid behind a wall for a bar to refill, soak up some more bullets, repeat.
Trading save/load for regenerating health has been one of he worst trends.







