bunchanumbers said: I wonder if the game will benefit from the S model. Maybe the resolution sticks around 900p more often than not? Either way I got the Xbox One S for FFXV so I'm looking forward to it. |
The benefit should be there, albeit fairly small.
vivster said:
It will be locked to 1080p30 on PC. |
Please don't give them ideas. :(
pray4mojo said: My favorite experience with a 3D game was OOT on the original N64 and the resolution/frame rate for that game is absolutely disgraceful. I think 900P and 28FPS is just fine and anyone who complains needs to rethink their priorities. |
Yeah, nah. My expectations are higher than that.
Going back and replaying Nintendo 64 games today on the Nintendo 64 is not a pleasant experience.
Emulated on the PC with 1440P+60fps with graphics enhancements however... ;)
fuallmofus said: What is dynamic resolution? Will the reso change while playing? I think thats annoiyng when the graphics quality changes all the time. |
Correct.
It's actually a fantastic technology for consoles as they don't have the hardware capability that PC's have to maintain solid framerates with all the graphics dialed up to 11.
Ironically... I also can't stand it. I tried to eliminate it in Halo 5 by limiting my resolution to 720P... However the game always renders at the same resolution and then is scaled after that. lol
Swordmasterman said: 765P is a strange resolution. |
Indeed.
16:9 should mean it is 1360x765.
Which is a slight improvement over 720P's 1280x720 and is almost a good fit for most 720P TV's actual 1366x768 resolution.
--::{PC Gaming Master Race}::--