Pemalite said:
exclusive_console said:
Accroding to some leaked Sony presentation there is not much difference between1080P and 1440P and they will use reconstruction for higher pixels. If PS4.5 can do 1080P 60fps on say high and Xbone2 does the same with 1440P it won't make much difference then. May be they will have couple of settings to ultra instead at 1080P. But if the difference is 100$ Xbone2 will still loose IMO. It is all guessing ATM.
Titan X 11tflops gfx cards can do 4K at 60fps on current games which obviously means Sony should stay away from 4K res. I agree with you that Xbone2 will not be able to do 4K either It will be medium settings at best with variable frames
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Not much of a difference between 1080P and 1440P? I beg to differ. I run 1440P on my PC and have done so for years.
1440P = 2560x1440 = 3,686,400 pixels. 1080P = 1920x1080 = 2,073,600 pixels.
That is almost a 78% increase in the number of pixels. Not much of a difference? Have you gamed on a 1440P panel before?
Also. Using "flops" as some kind of measurement for possible 4k gaming is silly. Also, you can't ignore the possibility of 1800P either which the Xbox One Scorpio should be capable of.
1800P = 3200x1800 = 5,760,000 pixels or a 177% increase from 1080P and a 56% increase from 1440P.
As for price... I simply don't care about it, if I am happy dropping a few grand on a PC... I am happy paying a few hundred extra for a console if it has tangible benefits.
Jigsawx1 said:
So you know that a console is 2x faster than a pc with the same hardware because of optimisation, if you are creating a game for pc you have to look for alot of cpus and graphic cards! On a Console you can put every power you have to make a game.
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Can you show me a multiplat PS4 game that looks twice as good as the PC version running on a Radeon 7850? Direct X 12 and Vulkan kinda' erodes into that "Console optimization". - You should see how things stack up in a modern game. ;)
JRPGfan said:
Deminishing returns.
The higher the resolution goes, the smaller the improvement in visual quality, from said increases.
At lower resolutions, even small differnces can be pretty darn huge (720p vs 1080p).
At higher ones say 1440p vs 1880p, the differnce isnt nearly as noticeable.
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Wrong.

When it comes to rendering the game, you can see substantual improvements with higher resolutions and then even downscaling them... In-fact that's how some of the best Anti-Aliasing methods actually work. ;)
Increased resolution allows for less aliasing of textures and geometry and other assets, it allows for smaller details to be more visible. I'm sorry if you have only ever experience 1080P and below gaming, there is a real appreciation with higher resolution displays and gaming that shouldn't be understated.
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I meant Titan X cannot do 60fps on current games at 4K that means it will take probably another 4-5yrs more for it to happen on consoles.
Upscaling on TV looks bad but what will be the impact on IQ from say 1440P downsampled to 1080P I am not sure. Personally I prefer native resolution and improved aa, texture filtering rather than downsampled resolution if I have the option. Also you cannot compare tiny monitor screen resolution to 40+HDTV. In monitor it always look sharper than on HDTV.
I also disagree regarding price as I think it is important factor. The reason PS4 is dominating is not because it has 40% more power. It is priced almost as much as Xbone. If PS4 was 100$ then may be it would not sell this well. Xbone with kinect at 500$ was always going to be a disaster lol