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zorg1000 said:

Im not gonna argue with you about Nintendo's indie support, 3DS+Wii U has solid indie support, its a fact.

What makes those games shovelware? Because you dont like them? Remember they are for kids, you know like 7 year olds, they arent meant for adults.

Nowhere did I say Fire Emblem in HD will in and of itself cause people to go out and buy an NX, you're beginning to use straw man arguments. What im saying is that nobody is going to look at the new Fire Emblem and think its gimped because it doesnt look as good as The Witcher, it will be a huge improvement over previous entries and that is what matters.

Are you going to try claiming that Mario Kart or Smash Bros are gimped on Wii U because its not as powerful as PS4? Probably not, because they are great games with beautiful visuals.

The fact that this site compares Nintendo to Sony/Microsoft is absolutely irrelevent, Nintendo is not trying to compete directly with them and is looking to coexist with them. A random video game site does not change that.

I agree that its possible that the gaming market will change in the next 10 years to allow for a subscription model, but we are talking about a device set to launch in about 7 months, in which case a subscription model for all games is not a viable solution.

Ya, the only thing different from phones/tablets will be physical controls.........and the software......you know the primary reason to own hardware. Same goes for PS/XB, if NX has close to equal suppport as 3DS+Wii U than it will literally have hundreds of games not available anywhere else.

Ya if Wii had the same horsepower as PS3/360 it would have costed $400+ and development times/budgets would be higher and people would still likely have chosen to play those 3rd party games on PS3/360 just like they chose to play multiplats on PS2/XB instead of GC.

Its not impossible to have multiple control schemes, one possible solution is to have touch controls in portable mode and motion controls in console mode for certain games. Or the fact that handheld devices do have motion abilities, 3DS, Wii U gamepad, smartphones, tablets, all have gyroscopes. Just a couple potential ideas.

"Im not gonna argue with you about Nintendo's indie support, 3DS+Wii U has solid indie support, its a fact."

No... that's an opinion.  Unless you have some sort of objective criteria for what "solid support" means.

"What makes those games shovelware? Because you dont like them? Remember they are for kids, you know like 7 year olds, they arent meant for adults."

There's nothing wrong with games being for kids, which is why I brought up Kirby and Skylanders as examples of kids games that are not shovelware.  Now... as for Ninja Turtles... It has 0 reviews on meta critic, meaning activision didn't want it reviewed.  User score is a 3.1, made by an obscure developer, selling for about five bucks.  Yeah, pretty sure it's shovelware.

"Nowhere did I say Fire Emblem in HD will in and of itself cause people to go out and buy an NX, you're beginning to use straw man arguments. What im saying is that nobody is going to look at the new Fire Emblem and think its gimped because it doesnt look as good as The Witcher, it will be a huge improvement over previous entries and that is what matters."

People need to learn what strawman means before they throw it around.  If it wasn't clear, I picked Fire Emblem as an example.  The point, which I explained right afterwards, is that nobody except people who already are interested in these franchises are going to care that they're improved over their predecessor.  Nobody except people who are already Nintendo fans are going to care.  If Nintendo's plan is to only impress those within their fanbase, then they're gonna have a bad time.

"Are you going to try claiming that Mario Kart or Smash Bros are gimped on Wii U because its not as powerful as PS4? Probably not, because they are great games with beautiful visuals."

No, but I am going to claim that the games would have looked better on a PS4.  I'm also going to claim that Nintendo would have far more third party support if they had hardware parity.  

"The fact that this site compares Nintendo to Sony/Microsoft is absolutely irrelevent, Nintendo is not trying to compete directly with them and is looking to coexist with them. A random video game site does not change that."

They are in competition.  They are (likely) similar products targeting a similar audience.  Look at the launch of the Wii U, where Nintendo made a big deal of all the third party games they have, or Sony producing games like PS All Stars Battle Royale, Microsoft buying out rare, and so on.  

When an exec like Reggie says they're not competing, they mean they're using a different strategy than their competitors.  He doesn't mean they don't want people to buy a Nintendo product instead of an XBox One or PS4.  Nintendo is going to focus more on specific demographics, but if they are completely forsaking the 120 million or so people who bought an XBox 360 or PS3, they're in trouble. 

Ya, the only thing different from phones/tablets will be physical controls.........and the software......you know the primary reason to own hardware. Same goes for PS/XB, if NX has close to equal suppport as 3DS+Wii U than it will literally have hundreds of games not available anywhere else.

The need for good software is a given, but we're talking about hardware here, and the possibilities that offers.  The more unique the hardware the more distinct the software could be.

Ya if Wii had the same horsepower as PS3/360 it would have costed $400+ and development times/budgets would be higher and people would still likely have chosen to play those 3rd party games on PS3/360 just like they chose to play multiplats on PS2/XB instead of GC.

Why?  When the Wii was being sold at 250, the 360 was at 300.  In terms of hardware, the Wii was very similar to the Gamecube, which was selling for around 100 bucks.  

The Wii version of COD 3 sold about 2.25m.  The XBox 360 version sold about 2.75m.  The PS3 version sold 150m.  The Wii launched around the same time as the PS3, and the 360 had a one year jump.  The Wii, unlike the Gamecube, had a huge start and a massive install base.  If it had roughly equivelant versions of third party games, they would have sold fairly well. 

"Its not impossible to have multiple control schemes, one possible solution is to have touch controls in portable mode and motion controls in console mode for certain games. Or the fact that handheld devices do have motion abilities, 3DS, Wii U gamepad, smartphones, tablets, all have gyroscopes. Just a couple potential ideas."

It's not impossible, but unlikely.  If the selling point is that the games can be played as a portable/console, making games that are going to have to be played differently would be a weird choice.  By motion controls, I did not mean gyro.

I agree that its possible that the gaming market will change in the next 10 years to allow for a subscription model, but we are talking about a device set to launch in about 7 months, in which case a subscription model for all games is not a viable solution.

There is no technological reason why it couldn't be done in the next year.  The reason I said within ten years, is because the industry is dragging their feet because they want to stick with the current model.

Before the early 2000's, Apple was kind of a niche thing.  There was even a joke on the Simpsons about Homer referencing an Apple computer and a young store clerk not knowing what he was talking about. 

Apple changed their fortunes because of the iPod.  While the music industry was doing everything in their power to keep music as a physical based industry, Apple was developing a product to take advantage of the shift and an online store to sell music digitally.  They got ahead of the change and used it to turn them into the world's largest electronic company.

If Nintendo (or any other company) can do something similar, they could also completely change their positioning.