| CGI-Quality said:
Here, I went for a The Division™ atmosphere. However, another problm I feel games have this gen is an oversaturation of pre-baked lighting (and The Division™ was really a serious offender, here). So, I went with less aggressive HDR, as to show what truly will be possible next generation (Note: the lack of Super Sampling and I left some areas without Normal Maps, as no console will be able to reproduce that 100%, for a good 10 years or so, in a truly open environment). |
I really appreciate this, but I am completely bothered by the walk and don't walk symbols both being lit at the same time. 








