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scrapking said:

Frank_kc said:

So you are ok with passing the cost of the converter to the gamer.....isnt that anti gamer practice and destroys for the gamers thing that Sony is bragging about all the time?

[...]

During the PS1 and PS2 era, Sony's systems requires an adaptor for playing 3+ players.  Most of their competitors (the N64, Dreamcast, Gamecube, and Xbox come to mind) allowed up to 4 players to play without an adaptor.  It was an era where split-screen gaming was very popular.  Was that unreasonable on Sony's part then?  I don't think it was.  As much as 4 controller ports on a console was a really nice thing in that era, it did add to the cost.  So does this, and Sony has probably looked into it and concluded (rightly or wrongly) that not enough people are using it.

The Xbox One S does still include the feature, so the mini PS4 missing it is unfortunate, but I don't think it's unreasonable to expect a consumer to purchase an adaptor for a feature that (I'm speculating) isn't commonly used.

Seems like that guy doesn't know much about economy... all costs are passed to the gamer, companies need to profit to be viable. So the customer can either pay it in addition (having the baseline cheaper) or mandatory, so if everybody must pay the cost even without using versus only the very few that want it paying, I would say the first option is a lot more anti-costumer than the second.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."