invetedlotus123 said:
This is the very reason it could work. Arcade and Internet Cafe culture are strong in Brazil and they also are in China. Actually China is the main driver for VR nowadays even the majority of the population being poor thanks to the VR cafes spreading everywhere. It`s easier for a business man buy some VR sets and place them in the arcades at the mall and the public going there to play them it is for a person buy a home set for VR. Selling directly to the final consumer isn`t the only business model for gaming. In Brazil it is common to have rental houses where we can play PS4 games paying per hour, since it`s so expensive those alternatives find a good public, and this just doesn`t happen in USA. |
Maybe you are right about China, but you couldnt be more wrong about Brazil.Arcades there are just as dead as arcades in Us(much like everywhere except Japan) and while im not 100% sure about the internet cafe part, Im confident that is not nearly as strong as you suggest.
To be quite honest, what you are suggesting could work anywhere.VR is an expensive tech but above all, its the new marvel tech in the videogame industry.If you put it in shoppings in the US and give it a decent exposure, and fair charge for 30 minutes or 1 hour, it has just as much potential(or even more in my opinion due to the higher revenue that americans have compared to the third country) than Latin America, Brazil or most third world countries.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







