By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:

Nothing sarcastic about it. Nintendo believing in the messed up terminology of casual and core is what gave birth to the Wii U. Before the Wii, that terminology didn't even exist. The whole thing was invented to explain why the Wii succeeded and why its success doesn't really count. Third parties started to develop Wii games based on this terminology and failed time and time again to find any form of sustainable success. They were unable to identify what would be successful, and worse, they rejected examples of success because it didn't fit their narrative. For example, Resident Evil 4 was very successful early on, but nobody even tried to make another game like it for the Wii. But the stupidity of third parties doesn't matter for this thread, so back to Nintendo's stupidity.

The Wii U was created with the mindset that the casual and core terminology is correct, meaning that not many core gamers owned a Wii, therefore the system wasn't really a success, therefore there needed to be drastic changes made in order to win back core gamers. The result of all those thought processes was a piece of trash that nobody really wanted, because so many things about that system shouldn't even be there in the first place. The only reason why it sold as much as it did is because some of the games were too good to be passed up, hence why the Wii U commands attach rates that have never been seen before.

And now I will explain in a very succinct manner why the headline and the actual Nintendo quote do not mean the same thing.

Gamer terminology: Core = Gamers who play PS, Xbox or PC. They play Call of Duty, FIFA, Battlefield, Madden etc. Conclusion: What Nintendo is saying is that they want those games on their platform and "steal" parts of that audience from PS, Xbox and PC.

Nintendo's actual quote: Customers who have a lot of gaming experience = People who have played video games for many years and have diverse tastes. Such people do not want all gaming devices to do exactly the same thing. Conclusion: Nintendo won't make a console like Sony and Microsoft would, but that doesn't mean that experienced gamers will feel left out. That that is not going to be the case is already guaranteed by virtue of NX launching with the new Zelda.

The beautiful thing about Nintendo's terminology in the interview is that it is legitimately binary. You either have experience or you don't. On the other hand, core and casual are terms with floating definitions because they are wide open to interpretation.

This pretty much.