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zero129 said:
SvennoJ said:

It can work but it requires a different way the game works.

As it works now it generates the world on the fly in memory and only remembers what resources you take away, likely with simple binary flags or other way to store differences. For example if you leave a spot where you carved up a resource like heridium it appears as a whole block again until you get close enough for the local differences to be aplied.

Minecraft works fundamentally different in that it stores the procedurally generated world as a whole. You can see this easily as your save game grows fast when you explore a lot. My save on the ps4 didn't grow while building and changing tons of stuff locally, after flying to the four corners my save game now has 6 world data blocks.

The version of NMS as it is now is not set up for permanent changes like adding settlements, altering terrain, introducing more wildlife etc. Ofcourse it can be made, version 2 more likely than a simple add on. It would require a world storage system locally and server wise, a lot of work.

Building and crafting was meant to be a part of the game in the first place. So id imagine they have something in place already to deal with this for when they put it back in. If they have a system in place that can save your buildings on planets then id assume that same system can be used to save colonys and other things on planets??.

True, but it was also dropped for some reason. Fallout 4 could do it, so NMS can too. I guess they ran into memory problems or simple time constraints. Maybe also performance issues as Fallout 4 tends to slow down quite a bit when you build a lot.

It's just a whole lot of work for a small team, just the UI requirements for building etc are huge. Procedural generation really is an amazing time saver, while the amount of clipping issues and force flattened terrain circles for outpost shows they're still a long way off of some system where you can reliably build things yourself. I wonder how far they got with it though. They should have enough cash now to expand the team quite a bit.

The question is will all that be single player, or will another player arriving / invited on your planet see all your work. Would be cool if it became a little big universe type game.