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vivster said:
JEMC said:

But will virtual keyboard used with eye tracking be useful for a lot of us? (people with some kind of disability could benefit greatly from it). It will still be faster to type on a keyboard.

But eye tracking on videogames, to move the camera to not only our head points, but also our eyes look, that would be great.

Everyone who wants to use a browser or do any typing in VR will use it. It's basically inevitable. I could even see this move to smart devices for regular typing once the eye tracking is advanced enough.

JEMC said:

I can't see myself using that. I hope there's an option to turn it off.

A virtual keyboard using just eye tracking would be very tiring if used regularly, just try focusing your sight on a series a few tens objects for more than a few tens consecutive times, if you don't believe it, and consider that two lines of text can already exceed one hundred characters.

A virtual keybord using tracking of fingers movements on it could be fine instead, the eye won't be stressed more than when using a real kb, but it will require motion control fine enough to precisely track phalanges to work, and there are others applications that will greatly benefit from VR+motion control so fine, if they even won't be possible at all without, that's the reason why I'm quite sure that this generation of VR devices will start launching VR a lot better than the previous ones, but it won't be the one that makes it mainstream.

Anyway I agree that for people with disabilities current devices could already be a great improvement compared to previous ones.



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