drkohler said:
Programming for the Scorpio and programming for the X1 has nothing, ABSOLUTELY NOTHING, to do with "how graphic sliders" work. Have you ever thought about how difficult it is to match low speed Jaguar cores with (high speed, low sized) esram? If you solved that problem, then you'd proceed to, in the Scorpio case, working with high speed cores and no esram at all. Whichever way you go, up from X1 to Scorpio, or down from Scorpio to X1, it takes a lot of work and ther won't be any "magical sliders" if you want good perfomance on either console. |
Hey, are you a game engine developer? Or a CS graduated with Hardware Archtecture?
But to the point.
You can see PS4 and XO third party games for your ESRAM drama. I dont know if any game on the XO that run like shit because of ESRAM compared to the PS4.
Developers have mastered both systems in a meter of months. There is no reason to belive XO games will have deteriorated performance because of Scorpio.







