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Intrinsic said:
Guitarguy said:


1) The Xbox Scorpio will supposedly have no non-VR exclusive games which will either force much more work on the developers or severely gimp the Scorpio version of the game. Games that run on Scorpio have to run on OG Xbox One(unless I'm mistaken). This will diminish the graphical fidelity of the Scorpio variant games.

No it won't, don't get where this is coming from. The scorpio isnt suddenly less powerful simply because it shares games with the XB1/PS4 and get this.... the PC. It will simply run those games much much better. I don't know why anyone thinks that devs want to be able to make games exclusively for a subset if one platform. If come next year, no lets say come 2018 the scorpio has sold a total of 5M consoles worldwide, that's still just 5M compared to around 35M sold XB1's. You think any dev wants to make a game for just the 5M scorpio owners? Do you think even MS wants that?

2) Even the best current PC GPU cannot handle all 4k games at 60 frames per second and that card alone is worth more than the PS3 was when it first came out(which has other components inside which further inflates the cost of the console)

I doubt the scorpio will cost more than $499. Console pricing is a lot different from PC pricing. As is their performance.

3) With MS putting alot of their exclusive titles on PC and implementing Xbox Play Anywhere, there is less incentive for PC gamers to get a Scorpio and consumers will have another option to play Xbox games in 4k via PC.

On this I agree. And I've said this before. Play anywhere is not good for Xbox. Great for MS though. If only they can get everyone to start buying from their store instead. 

4) Given the cost of the console will probably be close to $1000US, how can it possibly succeed when the PS3 at $599US was simply too much for consumers? That was also considered premium at the time(blu ray drive, 4 USB ports, native PS2 backwards compatibility etc)?

Lol. Ridiculous. The Scorpio won't cost more than $499..... $599 at most. And it doesn't need to "succeed". That's the most important thing about this iterative generational approach. Xbox needs to succeed. The XB1 and the Scorpio are the same thing. They can afford to sell the scorpio at $499/$599 as an elite xbox. As long as there is a $250/$300 Xbox out there. Just look at the $150 elite xbox controller. That's a premium product. Will you call that a failure simply because it's 3x more expensive than a normal controller?

 

Swordmasterman said:

You think that there will be no generations anymore ? I don't buy that Idea. What is the advantage to say "I have a 102910293031039103 of userbase" while they aren't active as the actual console gamers.

I don't know about Microsoft, since it seems that even they don't know what to do, but Sony said that there will have a PS5. If the 2 try to get rid of Generations, so Nintendo or any other company would continue to make generations and be much more successful.

You aren't thinking out of the box. Ok. let's look at a scenario.

Sony makes the PS5 and that comes in 2020. And in 2023/2024 they make the PS5 neo. So we have PS4/PS4n/PS5/PS5n all in a 11yr window. Let's call all these consoles the Orbis platform. All using the same OS on the PS4 today.

Between all these consoles Sony has a total of around 150M users.

If you can play GTA7 on the PS5 at 4k/60fps, yet you can play the same game on the PS4 at 720p/30fps. Do you you think there won't be people willing to pay $100 for that 720p experience? Do you realize that most gamers will at some point upgrade anyways? And that this gen blurring thing is just to ensure that they are locked into the same ecosystem forever?

One day, 12yrs after the PS4 launched, we will no doubt see a game that is not supported on the PS4 running on the PS5/PS5n. But that game could still on some level run on the PS4n. Tjing is by that time the PS4 would have long since been phased out. It would have been obsolete even if it still on some level can play most PS5 games. 

You know that there is no way that  the PS5 will run GTA 7 at 4K/60FPS, don't you ? the game would work at a sub-under-low-HD resolution, if it even run at all, on the PS4 .

What is the sense of upgrading the console only to run at a higher resolution ? Even if 100% of their  power focus on resolution this would not bring 4K/60FPS, and not even in the hell a console would be affordable to run GTA7 at 4K/60FPS. 

If this is the true reason to make another console, lets play some 5-6 Generation games at 12K  120FPS, it seems to be the only thing that matters. This resolution thing will die soon, just like the Bits thing in the consoles of the 80s-90s, the difference in the next big resolution will be so small that they will shift the focus to another things like Effects, Shadows and Physics.