drkohler said:
Programming for the Scorpio and programming for the X1 has nothing, ABSOLUTELY NOTHING, to do with "how graphic sliders" work. Have you ever thought about how difficult it is to match low speed Jaguar cores with (high speed, low sized) esram? If you solved that problem, then you'd proceed to, in the Scorpio case, working with high speed cores and no esram at all. Whichever way you go, up from X1 to Scorpio, or down from Scorpio to X1, it takes a lot of work and ther won't be any "magical sliders" if you want good perfomance on either console. |
It wasn't meant literally. It was meant figuratively as in if you as a developer aren't up to the task to make a game run on multiple platforms you suck. Making different versions of a game isn't a new concept and should at no point be a hindrance concerning the new iterations of consoles.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.







