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Hands and body motions for gameing are just a bad idea.
We need some form of controller, and we need physical buttons on it.

I also think the motion controlls for VR are gonna be flops.
VR games dont need you running around flopping your arms wildly, to "feel" like your inside a virtual world.
The view point of the display matching the motions of your head turns is enough.
Just keep with the normal controllers.