| Ljink96 said: Lol, Crapcom. Out of all these...probably Square Enix. But if we're talking western devs, which the Japanese won't do for a trillion dollars [i.e. selling a jap gaming company to U.S. or EU], I'd say Naughty Dog, even though they're Sony's. |
look at the time it takes Square Enix to release valuable IPs of theirs like Final Fantasy, they're too slow and inefficient, nor are they large enough. You'd end up with the same issue as Konami (well maybe not quite as bad, but still) with properties sitting and growing dust (especially the Hudson Soft ones)
the problem with this question is I feel like you're rather limited.... unless you're dividing Konami's IPs across a ton of different software developers (uncommon, generally when a corp disolves their games one buyer bids for most), then the only developers large enough and dedicated enough at this point to handle that many important IPs would be Nintendo or Sony
Konami has a shit ton of great IPs. Castlevania, Contra, Metal Gear, Silent Hill, Bomberman, etc. etc., it would have to be one of the big three and Microsoft fails at taking properties and evolving them (look at Rare)







