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I'm disappointed in some thing but otherwise the game is a space exploration like they said. I'm enjoying NMS for what it is but there seems to be lacking a few things which the original 'pitch' showed and I wonder, why?

The big one for me is a very simple one, draw distance. In the trailers you fly out of the space station and can see some asteroids in the distance, in the main game, you can't until closer. Yet some of those trailers are meant to be gameplay so why did they remove that or change it? Could the PS4 not handle it?

Some of the planets have been fine but the way the game has generated them doesn't mean all planets will be A-spec. The last one I went to was amazing, it had like these giant mushroom trees and flying eels. I dunno, I hope with a few updates it'll be even better.



Hmm, pie.