Soundwave said:
Super Mario 3D World looked nice, so does Captain Toad but I don't think those games use "every inch" of power of the Wii U. Donkey Kong Country Tropical Freeze certainly does not either. When you get into this level of hardware it's not about power, it becomes as much about budget/time, yeah it's great that the developer may want to tap that power, but is Nintendo going to finance say a $40-$60 million dollar budget Metroid game that might sell only 1 million copies? Nope. |
You don't need to spend ridiculous money to exploit extra power. And as a first party company, Nintendo needs to make significantly less revenue to make money off titles. Monolith pushed the Wii, pushed the Wii U, I have no doubt they would push NX no matter how many flops they're given.
And I think the graphic level of 3D World is under-rated. The models are exceptional, lighting and effects outstanding. It's toon-ie, but there isn't a jagged edge to be found on Mario's model.