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I don't understand this latest trend of devs intentionally sabotaging the Vita versions of their games.  First Koei Tecmo with Attack on Titan/Toukiden; openly admitting before launch they were running poorly, but now Bamco with SAO as well.

And it's not like the Vita version isn't going to comfortably win in sales in Japan either.

Buck up, Vita devs, and put the effort in to optimize your games.