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curl-6 said:
Natsu said:
I personally didn't have any noticable frame drops which is good.. But they really need a new engine

They actually did heavily upgrade their engine for this game, or so they claim. I think the problem lies not so much with the engine as with the programmers themselves.

 

hershel_layton said:

Cartoony looks also allow a game to not be outdated...Compare Super Mario 64 to Super Mario world. Which one is more outdated? The cartoony game(Super Mario World) or the one which chose to use the best visuals at the time(Mario 64)?

To be fair, SMW also "used the best visuals at the time"; there was very little else in 1990 that looked as good.

Even if we could find thousands of examples of games that looked better than SMW at the time, it wouldn't be by much and even so SMW would still look gorgeous.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."