By using this site, you agree to our Privacy Policy and our Terms of Use. Close
lansingone said:
They really should have gone for the original plan of making it first for PS4, then start work on the PC version. I think we all know that most of the profit will come from the PS4. Having a broken PC version, will only give negative feedback to an otherwise good game. Even the online suffering from post launch glitches is doing very well considering there was no open beta.

That wasn't even their original plan at all and I believe claiming that most of the profit would be made on PS4 alone is ignorant at best, especially considering the dropoff point that happens after a few months with consoles that has happened in the past and still happens today. I cannot believe that you are making this entire fact of a situation out to make it look like PC gamers are entirely in the wrong when they in fact aren't even remotely. They legitimately paid £40 and 60$ respectively for what is seen as a AAA indie game, one that is having issues on both the PS4 and more so on PC, people have a legit and well justified reason to be upset and demand refunds as well as put forward their issues in the hopes of getting the game sorted on their end. None of this tripe about "hur abandon PC gamers, they don't make you a dime" nonsense.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.