By using this site, you agree to our Privacy Policy and our Terms of Use. Close
hershel_layton said:
DonFerrari said:

I would say the biggest issue is that Nintendo games look almost as good as it can on the hw given (with max resolution and stable fps) but look cartoony, and some like or not... but this game is on a platform that we see games looking a lot better, having more resolution and fps, so they fail in every dimension. Don't even make sense to compare to Nintendo.

I agree with you, and that is why I don't pay attention to most indies, but some are very good when you pay sub 5 for them.

Cartoony looks also allow a game to not be outdated...Compare Super Mario 64 to Super Mario world. Which one is more outdated? The cartoony game(Super Mario World) or the one which chose to use the best visuals at the time(Mario 64)?

 

Errr both are cartoony in my view... SMW only looks better because it's the best 2D sprites you got at the time and before bigger names on the industry moved from 2D to 3D, while M64 is the first and poorest 3D mario ever made so the polygonal feel is a lot more outdated.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."