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hershel_layton said:
naruball said:

Don't forget games like Fez (2012), Undertale (2015) and other indies that look like shit for games that have come out recently. Somehow those get a free pass.

What should TT do? Make their games 16-bit for the "retro feel"?

You're comparing a game(Undertale) made by some random dude to a large company which has the ability to optimize their game but chooses not to.

You missed my point competely. You're arguing about different things.

How does the fact that you know that x game was made by a single person versus x game that was made by a team of let's say 1000 affect how much you enjoy the game?

16bit graphics don't look scream 2016 to me and neither do the graphics of this game. Yet they don't get criticised while Telltale games and other games like Devil's Third do.

Do small teams get a free pass? As far as I'm concerned, they shouldn't.

Yes, they should most definitely get a new engine or fix the current one. But saying "this doens't look like a 2016 game" is a weak argument considering how bad most indies look and are, nonetheless, enjoyed by millions (not so much by me, though).