0D0 said: I think the Environment 3D and 2D categories can be improved. Open world and Closed levels are on their own cells, but you can have - 3D Open world games - 2D Open world games - 3D Closed levels games - 2D Closed levels games |
Right! The idea is to cross different dimensions to classify a game. As I said previously on this topic, this is not a hierarchical Taxonomy, where you enter once and you go through genre, sub-genre and so on. The idea is to enter once for each dimension. So, for Space dimensions, you choose between 2D (Orthographic or Axonometric) and 3D (First-person and Third-person), and then for Space connection, you choose between Closed levels and Open-world.
Let me give you an example I gave previously on this topic: classic Pokemon games can be classified in the following way: recreational puzzle/exploration game recreating a scripted fantasy adventure on 2D orthographic open world, in real and continuous input time, played with digital inputs by a single player who progresses the skills of its pokemons; the battles are played in turn-based, discrete input.