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Dyllyo said:
Funny how no one cares about resolution when we're talking about Nintendo games...but it's a HUGE deal when it's for any other platform.

Because Nintendo both makes the hardware and develops basically every game for it, so they are able to use the same resolution they promised from day one over and over again as a natural part of the development process with engines designed for a single system? I mean, why does Nintendo even matter here? Is this supposed to be flamebait, or are you just desperate to find some place in a conversation regarding two systems of which you don't even own one?

The fact is, games by and large should be able to run at a minimum 900p on the PS4 and Xbone hardware with a stable 30 FPS. If that can't be achieved, either a game is especially demanding, or in the case of a simple Telltale title, horribly coded and terribly optimized. Performance does matter when third party developers  are choosing to put their games on a system.