| Slimebeast said: Very interesting. Now next you should name them more properly. It doesn't look good when two separate dimensions are described as gameplay. It's hard to name though and have all the categories be properly represented by just one word each. I wouldn't use the word structure for C for example because a game's structure encompasses more than dimension C includes. And sorting Myst and The Witness under strategy/tactics doesn't feel right. And I never saw Bioshock as a horror game lol. |
Thanks for the feedback!
Yes, the names are clearly subject to change. In the main groups, I'll probably go for the first option (before the slash): Interaction, Environment, Structure, Objective and Content. Therefore, I don't use Gameplay which is a quite broad term.
What does Structure encompass more?
Strategy/tactics games, as opposed to action games, involve thinking more than motor skills. I've never played Myst and The Witness, but they seemed to fit in this category. Why doesn't it feel right to you?
Isn't Bioshock Horror? :S Than what is Horror? And what is Bioshock, Crime? Or maybe a thriller?







