| DonFerrari said: I think your idea is great, but I have a hard time imagining you being able to classify most games under a order-family-species fashion... the most will be on genre, sub-genre and cross-genre |
Thanks!
The idea of this taxonomy is not to be of hierarchical fashion. These are just separate dimensions that can be used in combination to classify a game.
For instance, classic Pokemon games can be classified in the following way: recreational puzzle/exploration game recreating a scripted fantasy adventure on 2D orthographic open world, in real and continuous input time, played with digital inputs by a single player who progresses the skills of its pokemons; the battles are played in turn-based, discrete input.







