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Pemalite said:

You are playing mobile games on a Home Console. You are melding two different demographics/game library's into one. It's the SAME idea. You just aren't able to take the home console on the Go.

The point stands that it didn't vastly increase sales rate of the home console.

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So let's put this into bullet points shall we?

* Wii userbase didn't transition to the Wii U and might not transition to NX.
* DS/Handheld userbase is in decline.
* Devices/Accessories which allowed the Home console to meld mobile/home console game library/demographics into one... Was mediocre from a sales perspective.
* Mobile and thus NX is now in competition with mature Android/iOS/Windows ecosystems.
* Having lots of exclusives doesn't guarentee sales.
* NX is going to have Mediocre hardware and thus graphics.

Nintendo has an uphill battle if it wishes to succeed I'm afraid, regardless of how you wish to paint things. ;)

The add ons for the SNES and GC are not the same as the concept here, the portable market back then was vastly different in scope and approach to the console market unlike today where portables are essentially consoles that are portable. Your argument is like comparing online multiplayer of today to the 2 player local multiplayer on the NES and writing off the former because the was multiplayer back in the 80s when the two concepts are not in the same ball park. As for your bullet points.

-  Same could have been said for GC to Wii.
-  So are console sales but no one is panicking over that, someone started a topic of interest in that it just means things are becoming more focused in gaming.
-  So are PS and Xbox, Nintendo has even made mobile one of their platforms so mobile success still is going to benefit them, this argument is becoming more irrelevant each day.
-  It helps pushes platforms that can't be denied.
-  Proof?