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WEWdeadeye said:
Shio, I have a PC and LOVE COD4 on it. Although COD4 is doing very well on the PC side of things, it is still outsold by the console version. Not only that, it is ONE game. If you look at other highly anticipated PC titles like UT3 and Quake: Enemy Territories, they practically bombed in the retail sector. The PC market just hasn't been doing that good lately when it comes to game sales. That is a fact. Despite that, I will still always buy a game for PC (ESPECIALLY FPSs) over the console if given the choice. It does help that I have a really high end PC though.


Activision has not mentioned COD4 PC sales figures anywhere, so we can't be sure how it's selling compared to consoles. What we do know is it's currently selling at Sims 2/WoW pace if we look at several PC top10 charts AND it's selling great on Digital Distribution services (currently 2nd placed on Steam). So it might be safe to say it is actually outselling both Sims 2 and World of Warcraft.

UT3 did bomb, but the game itself got so much bad rep for being 'consolized' (you know how many PC gamers are picky about that). It also bombed harder on PS3.

Quake Wars did not bomb though. Sure it probably didn't sell much, but the game was low-budget with pretty much no advertisement. The game also probably used several assets of Quake 4. From the developers themselves: http://www.splashdamage.com/node/95

Splash Damage Announces Growth Plans

London, England – February 8, 2008 - Splash Damage™, one of the leading developers in Europe, today announced plans to double the size of its London-based studio. The company is currently seeking to fill key positions across all development disciplines.

Building on the success of the critically acclaimed Enemy Territory: QUAKE Wars, Splash Damage is now actively staffing up for its next project – an unannounced multi-platform title - with vacancies in core roles such as art, programming, and design.

"This is a great opportunity for new people to join our vastly talented team and get in on the ground for our next genre-defining game," said Paul Wedgwood, owner of Splash Damage.

 

 

The PC market is not doing bad, it's actually increasing. But it's in a transition phase from retail to online, and trackers aren't ready to make detailed reports on online sales. NPD did make one though:

Online subscriptions exceed $1 billion a year in the US market, more than the entire US PC retail market (which is $910 millions), and it is still not counting revenue from micro-transactions(like Battlefield Heroes will be doing), digital distribution (such as Steam), or advertisement (Battlefield Heroes again).

 EDIT: please don't ask or reply about PC sales anymore, the thread was unintentionally derailed. Sorry.