Louie said:
Well, that "crash an burned" part I just won't comment on because our opinions on what that means seem to differ. As for the other part of your post: I'd like that scenario to happen, I just don't think it's likely at this point. Maybe the future will prove me wrong. If Sony can position the PS4 as a long-lasting console that sells close to the PS2 I'll be happy because, frankly, I don't care which console manufacturer sees big sales as long as the console market itself stays healthy. |
Well, I'll just say that when you have a console that greatly outpaces the PS2 (so much so that many believe it will take the crown easily), yet has to crawl its way to just over 100M (over 55M units away from the PS2), there's no other way to define that but crash and burned.
Paperboy_J said:
You're saying the PS1 brought in new gamers like the Wii did? People who had never been interested in videogames before? Sorry but I gotta disagree with that. The people who bought the PS1 were those same kids who grew up on the NES, SNES and Genesis, only older. The PS1 didn't expand the market, it merely stole Nintendo's and Sega's fans (not saying that's bad or anything, but that's what happened). Wii on the other hand brought in grannies, soccer moms, everyone. DS had women gaming for the first time ever. Those systems just took things to a whole other level. |
How does that work when Nintendo and Sega sold ~80M during the NES/Master System era, then the same ~80M the next gen? And do you honestly think that all of those Nintendo and Sega fans just jumped on the PS bandwagon? Of course not. Why do you think the N64 sold ~33M and the Saturn ~9M? I mean, worse case scenerio Sony only brought in ~23M new users to the market. A more likely one, though, is that they brought in ~40M-50M new gamers. And the gen after that, they probably brought in another ~30M-40M. The best part, though, is that unlike the Wii's new "gamers," they have actually stuck around and kept gaming.







