starcraft said:
But do those figures take account of the fact that in many parts of the world (like here in Australia for instance), PS3 games are generally more expensive than Xbox 360 games. Do those figures factor in profit? Something that is diminished on the PS3 due to high development costs? Somehow I doubt it.
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Porting the game would have little impact on development costs (I've heard 10-20% added costs, or something like that), so I don't really see how they'd make less on each ps3 version sold.
In the end asset creation, gameplay design, etc. would cost the same as it did originally, but the costs would be divided between development on two systems instead of one.







