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AlfredoTurkey said:
Bloodborne isn't 'hard'... it's unfair. When you defeat an enemy or boss, you have defeated them. You earned the XP. To be forced to manually find a save point to keep said XP is the definition of unfair.

If the game wasn't an RPG which relied on leveling up (yes, 99% of people need to level up to have a chance in that game), then ok. But since you do, the formula is unfair imo. Either I earn it, or you take it away and if you're taking it away, then you have an unfair game on your hands.

You didn't really play video games in the  80s or 90s, did you?