| Intrinsic said:
No one "jacked up the cost of anything". HD gaming is just generally more expensive. And thats cause it needs more expensive talent. The day nintendo makes a zelda that looks like the wither 3 or horizon or FF15 (not just in scale or scope but also in fidelity) let's have a chat with them and see if they were able to accomplish it with anything under $50M and in anytime under 2 years. I also don't agree with the anti consumer claims, but I respect that everyone has where they draw their own lines. For me, the only anti consumer thing I can see now are games on PSN still costing $60 when on Amazon or GameStop the physical copy of the game can be had for as little as $30-$40. And maybe I would have looked at having to pay for online as anti consumer if that was the reason I actually pays for a PS4+ subscription. But generally I feel if you have the option of choice, then it's not anti consumer. |
Well somebody had to of, it didn't just happen out of nowhere. I recall third partys wanting more and more powerful hardware, and yet now look at them, Konami basically gave up and Sega thinks mobile is gonna save them. I know rising development cost isn't the sole reason, but it's definitely a factor. Also, Nintendo will likely never do that because there's really no need to. You don't have to have top of the line graphics for people to buy your games.
But I kinda don't have a choice if I want to play a game online or experience the full story of a game after half of it has been locked behind dlc.







