By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Veknoid_Outcast said:
Well, yeah, but those are all terrible things. The rise of gaming as a service, DLC, online subscriptions, DRM, etc. Increased brand loyalty and consumer entrenchment is a bad thing, as is the erection of a wall separating the video game faithful from "casuals," who are so quickly dismissed as feckless and disloyal.

I don't mean any offense Intrinsic, but this essay reads like something dreamed up in a corporate boardroom on how best to manipulate consumers, make them loyal to a brand name, and bleed them of their money one microtransaction at a time.

If the console market is indeed the behemoth you describe we should all be fighting back against it, not celebrating it.

Agreed, these are all tactics to try to hold on to the biggest slice of a shrinking pie. No efforts at all to expanding the market, rather the opposite.

And Intrinsic, why make the consoles profitable (and weaker) from day one instead of subsidizing the hardware if you're only after the loyal hardcore?