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I'd like a game like Freedom Fighters, The Saboteur or the Strike series in which you have one big map or many smaller maps with an overall, albeit impossible goal, like assassinating a big military target. But in order to do it, you can destroy various objectives around the map to make things easier, enemies don't respawn nor do targets.

So you can destroy an armory and enemies will be more conservative with their weapons, or destroy a refueling place so tanks and helicopters move slower and don't patrol as much. Or destroy a bridge so reinforcements can't come and help. Eventually you will take control of the map and feel the effect your fighting has and making other objectives easier.