ZhugeEX said:
Kind of, it's very hard to work out what the difference would be. Here is another example. When PS2 switched from Production Shipments to Sell In. PS2 Production Shipments: 117.9m PS2 Sell in : 115.6m So there was a more than 2m difference at the same time. 2.3m were still in Sony distribution centers.
The earthquake in Japan had a big impact on some segments which pushed overall Operating Income down. The Games division, along with Imaging, home entertainment & Insurance posted a postive operating income. Semiconductors, Components and Pictures posted an operating loss. Pictures still on track for profit for the full year though due to strong H2. Semiconductors was affected by the earthquake |
I see... so to make everybody happy let's make PS4 shipment 2M more than the sell in and say it's even more ahead of PS2 =]
Thanks for the input.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







