By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Teeqoz said:
Nautilus said:

lol you get what i meant.I entered in this thread ready to say it was defence lol

Well there's nothing stopping you, just hijack the thread

 

A thread is 30% what the OP intends for it to be, and 70% what the forum makes it into.

 

I'll help out. I'm another "Defense" person (and any sub-stats related to that, like dodging, blocking etc. if they are individual options), and I'm also a fan of speed. Weird combo, I know, because armour usually slows you down, but I just like having a swift and agile character that is still capable of tanking whatever I my meet. That way I also have several playstyles open to me, which is useful in RPGs, where I want to experience as much as possible.

Well, some of the reasons i like this stat are listed by you, but one of the big ones for me is that you feel your character progression.When you go fight a weaker enemy, and see that the damage he does, or the chance of hitting you, is lower is very satisying.It feels like you character has  grown along the adventure.Thats what I think at least.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1