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superchunk said:
Plus MGS4 is so large not because of the actual game. It has more to do with the cut scenes and cinematic content.

The cutscenes are mostly rendered in-game graphics, so not too big a deal.

A lot of the sound is uncompressed, or whatever the most high-quality format is; Kojima insisted on high quality sound. So the sound takes up a TON of space. Guy from IGN (I think it was) played it and said that the sound is very very impressive.