superchunk said: Plus MGS4 is so large not because of the actual game. It has more to do with the cut scenes and cinematic content. |
The cutscenes are mostly rendered in-game graphics, so not too big a deal.
A lot of the sound is uncompressed, or whatever the most high-quality format is; Kojima insisted on high quality sound. So the sound takes up a TON of space. Guy from IGN (I think it was) played it and said that the sound is very very impressive.