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DanneSandin said:
Nuvendil said:
This would be a heck of a lot more plausible if not for Pokemon Sun and Moon. That's the big holiday earner for Nintendo and I absolutelu do not see them destroying the hype by announcing that the 3DS successor is coming out mere months after Sun and Moon. Not that it wouls make Pokemon fail but certainly underperform. Also, this implies the whole "full scale experiences on the go" shtick which I find highly unlikely given A) their cheif competitor did that and failed miserably and 2) Nintendo has in the past and continues today to emphasize that handheld and console experiences are and should be different, designed from the ground up for their respective platforms. Disagree with the idea if you want but Nintendo has stuck to that pretty firmly.

Also, Nintendo's limited words have been alludijg to a home console focused device, not a handheld. Also, this is like the tenth or so "highly reliable rumor" we've seen? Most of them conflicting each other?

In short, nothing to see here. Just another NX rumor, move along.

@Bolded: Is that really true, though? There really isn't all that much difference between Mario Kart 7 from Mario Kart Wii (I haven't tried 8, that's why I don't mention it), or from NSMB and NSMBWii, or Mario 3D Land and 3D World. I don't really buy that they're designing games from the ground up for their respective platforms all the time. Some times they take a formula from one platform and transfers it to the other platform. Besides, Nintendo could still make games that's better on the go and better for hours on the couch.

I will give you Kart and Smash and throw in Kirby.  2D Mario's key difference is in dficulty and level lenght.  3D Land and World do show different level design approaches to facilitate the smaller screen and shorter sessions (and, again, is a bit easier).  And when compared the the larger 3D Mario home console catalogue, 3D Land is very much designed with handhelds in mind.  Nintendo has demonstrated a willingness to TRY bridging that game but let's be honest, the only high-profile success have been Zelda OoT and MM (which more has to do with brand and the restrictions of the N64 keeping it comlact).  Xenoblade grossly underperformed.  The boundaries are more hazy now, but it's not hard to spot the key, important differences.