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unna said:
But what is the feasible alternate for developers for storing their game contents once they start making games above 9 gigs or so (which may become norm in 1 or 2 years)? They are already crying for more space i.e. 50 gigs wasn't enough for MGS4!

 50 gigs was more than enough for MGS 4. The space issue arose because they were trying to fit it on a 25 gig disc.



Starcraft 2 ID: Gnizmo 229