Gnizmo on 23 May 2008
unna said: But what is the feasible alternate for developers for storing their game contents once they start making games above 9 gigs or so (which may become norm in 1 or 2 years)? They are already crying for more space i.e. 50 gigs wasn't enough for MGS4! |
50 gigs was more than enough for MGS 4. The space issue arose because they were trying to fit it on a 25 gig disc.