MTZehvor said:
Story predictability is one of my major complaints as well. I think I saw about 80-85% of the major plot points coming from a mile away. I predicted the deaths of just about every character that died, I definitely predicted every character who got bitten getting bitten, and I saw Ellie's death being required for the Fireflies' plan to work coming from a mile away. The only things that really took me by surprise were having the game transition over to the player controlling Ellie for a bit and then Joel's decision at the end. As for the OP, my opinion hasn't changed, though admittedly I haven't really touched it since 2013. It's a good game with competent mechanics and storytelling, but ultimately is held back by unrelatable characters and doing nothing new on the gameplay front. |
Those were the easy things to predict. Most stories can be predicted as much. But if you can't predict the way it ultimately ends than I don't know how you can call the story predictable. I'm sure you also expected either Ellie or Joel to die in the end but that didn't happen and I was personally very surprised by that.