the-pi-guy said:
Yes? I mostly mean that third person works great in VR. First person often times has difficulties.
"Indeed, Playful built Lucky's Tale knowing that a controller would be the early standard, and that proved helpful in creating a stable, satisfying user experience. Bettner points out that, "a lot of those problems go away," in third-person, and while first-person experiences are more immediately striking, my time with third-person games like Lucky's Tale and Gunfire Games' Chronos provided a more consistent level of immersion. "When we found third-person it unlocked a whole world of possibility," Bettner continues. "In Lucky's Tale, you can see something off in this distance and want to go there, and you can go there. It won't make you nauseous to do it. That unlocks entire genres: the Zeldas, the Metroids, all these wonderful games. This perspective and this approach works." |
Oh yeah! I forgot you had Lucky's Tale! I agree that 3rd person games do work great in VR. But I wouldn't say they work better than first person games.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.







