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Aeolus451 said:
Soundwave said:

Unlikely. You underestimate how stubborn Nintendo is (and sometimes rightfully so, the industry would suck if everyone did the same thing). 

Well, it would still be nintendo but with less kid games and more of the kind of games it's own fans want to play (more mainline nintendo games) and what other gamers want to (new IPs focused more on adults).

 

The irony of this comment, considering their second (arguably first) biggest IP is aimed towards kids and not just fans..

And all this "kids games are shovelware" stuff annoys me. Splatoon is a great game for kids and, in a way, is a kids' game (they're not necessarily the main targeted audience, but at least one of them). So are Kirby and Yoshi.

This whole notion of making games for gamers and fans is great and all. But after watching Gaming Historian on Satoru Iwata again, I feel like we would take a step back as an industry if we allow games become exclusive, meaning focused on certain demographics. Just because Iwata is no longer here, doesn't mean for Nintendo to just sweep everything he stood for under the rug. He believes that games should be fun for everyone. One of the reasons why the Wii and DS were successful because they reached a whole new audience that we've never thought had potential before. while we may not see something like that again, it was a great moment for the industry because we saw new people and new demographics playing games, which was unheard of in previous generations.

All I know is having games for everyone and anyone to play will allow the industry to continue growing. Hardcore games are fine, but casual games should hold as much importance. I remember Nintendo giving an interesting tidbit about Animal Crossing having a huge female audience in Japan. That's pretty cool. Hearing stuff like this makes me proud to be involved in games because I know the audience is growing beyond the typical age, gender, etc.