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Depends on what they focus on as far as replicating from the movies. I really appreciated how ND attempted to replicate cinematic brawls with #3; imagine if they're focusing on how big battles in Star Wars end up switching hero perspective multiple times - one huge encounter, with spaceship, land vehicle, and on-foor action (like in a base), with key objectives for each, and you can switch between them freely on the fly with a screen wipe.