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Veknoid_Outcast said:

She is a good storyteller; you're right. But I don't care. And I don't care about playing a movie. I want to play a game. Hence the red flags.

Then simply don't play it, right?  I mean, sometimes in the next few years Nintendo will probably release two or three jumping simulators.  I'm going to have zero interest in those.  I played enough platformers in the NES/SNES/PS1 eras to last a lifetime.  So what, though?  Should I say that the continued development of platformers is detrimental to the medium of video-games?  Right now, games with a lot of storytelling are popular, which means that a lot of people like them.  That a lot of people like them is ample enough reason for their continued development.

To be honest, I'm not even sure what 'cinematic' means, or why people suggest that it's inherently bad.  If a game doesn't have enough game-play then the problem is that it doesn't have enough game-play.  Story sequences leading to other sections of game-play is not a bad thing unto itself.  Plenty of games have done this well so we know that it's entirely possible.