Teeqoz said:
Were you expecting a writer to talk about gameplay? Of course she's focusing on the story and narrative structure - it's her job. |
Well, yeah. How the story is told through player action, how plot points are discovered through exploration, etc. There are ways the two things can be woven together so it's not just 10 minutes of player interaction, 10 minutes of cutscene, repeated ad nauseum.
If Ms. Hennig wants to make a meaningful story with act breaks and climaxes, why not write a play or a screenplay or a book or a collection of poetry. The more you focus on this narrative arc the more you chip away at the agency of the player. That translates to a poor gaming experience, at least from my point of view. I know some people enjoy games that are story and graphics first, but I'm not one of them.










