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Skyward Sword's sales do look disappointing on the surface, but when you consider everything surrounding it, that changes a bit. The game launched in 2011, well past the Wii's zenith when it's rep with the majority of gamers was thoroughly shot and there was next to know good promotion in place. The spread of HD TVs and the drastic increase in developer skill and entine tech had taken the apparent, practical gap between the Wii and the 360 from noticeable to enormous for all users. The game launched against stiff competition on other platforms, like Arkham City and Skyrim. The game also had a poor E3 presentation. And the Wii U had already been unveiled, pretty much sending the Wii into a death spiral. And finally, SS had very little in the way of promotion compared to other Zeldas like OoT and TP. So yeah, considering all that, it's rather impressive. Not many franhcises could have a new game launched in those circumstances and still push out over 4mil with momentum to sell more if they had done more print runs.