I could be wrong, but I suspect that what made these games so bad was the developers underestimated how much was really required to make a PS3 or XBox 360 game, and these games were forced to be released a year before they would be ready. I have no knowledge of Vampire Rain or Bullet Witch, but Lair and Haze were both developed by very good development teams and (although they have issues) they should have been able to produce the solid, bug free, gameplay experience they promised ...







