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Pemalite said:
DonFerrari said:

Perma you seem to be not understanding or trying not to. We are talking at Scorpio and Neo using the basic same architeture, and you even want what they learn producing Neo to make Scorpio cheaper (and in some bizarre way even cheaper than Neo). So I'm not talking about making the chip smaller with a node reduction. We are talking about both systems using same architeture on similar node process and you wanting one to be smaller, cheaper, more powerfull, etc. You still haven't explained that.

Because we certainly know the node reduction have made PS3 and X360 cheaper.

Are you suggesting that lessons learned by AMD and Global Froundries with getting better power characteristics and yields at the Fab level will not benefit everyone?
Because that would be false. And I assume that is what you are arguing against.

And I get we are talking about chips using the same architecture on the same process. I have explained how it would be possible for one to be smaller, cheaper and more powerful.

I'm suggesting that not ALL leasons learned will carry from one to the other because of the specific process... PS4 and X1 use the same architeture and still PS4 is cheaper to produce because it have a bigger bulk and got more cost cut due to it and leasons learned because of it, while X1 got some of the leasons learned from PS4 it didn't get all because both chips have differences.

How are you saying about the same process and architeture while assuming PS4Neo gets the bigger node and Scorpio get the smaller node, because of reasons?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."