Wright said:
You only have one save file, and the game's narrative structure is time-based (being at the correct place during the correct time). This means you have to keep a watch on the clock to make certain things happen; though the game doesn't punish you with a game-over if you choose to ignore it. |
Yeah, that sounds somewhat familair. Good to know though. I assume trophies and achievments revolve around the time/placement mechanic to some degree. Or Items, perks, costumes, ect.
- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."







