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Pemalite said:
DonFerrari said:

So you expect the components capable of doing all this with less energy and higher frequency to be cheaper?

It's most certainly possible. Global Foundries and AMD would have learned a bit from Polaris (14nm is still new, power characteristics are still up in the air for the most part.) one would expect those lessons would translate towards improving AMD's Semi-Custom chips and Vega/Zen.

Would this be a likely outcome though? I can't really say without more information. But there are two ways to cut the tree down, throw more hardware at the problem... Or higher clocks.
nVidia this round went with higher clocks rather than more hardware this time around as the Geforce 980Ti is an 8~ Billion transister chip, the Geforce 1080 is only 7.2 Billion, but has a 60-70% higher clock.


Perma you seem to be not understanding or trying not to. We are talking at Scorpio and Neo using the basic same architeture, and you even want what they learn producing Neo to make Scorpio cheaper (and in some bizarre way even cheaper than Neo). So I'm not talking about making the chip smaller with a node reduction. We are talking about both systems using same architeture on similar node process and you wanting one to be smaller, cheaper, more powerfull, etc. You still haven't explained that.

Because we certainly know the node reduction have made PS3 and X360 cheaper.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."